As a Dungeon Mistress (DM) you get the pleasure of controlling Monsters, Goblins, Demons, Liches, Dire Wolves, Owl Bears, and all sorts of unspeakable baddies. It’s one of the perks of running a tabletop role-playing game. However, your players may not like the choices you make for your villains. That is where attacking with dice comes into play.
Rather than choosing who your red dragon is going to attack and deal with the aftermath of your players saying that you are not a fair DM. Let the dice speak for your obedient red dragon.
If you have two players stuck in a dungeon with a red dragon roll a six-sided dice (d6). Player one is going to be numbers one through three and player two is numbers four through six. Whichever number that dice lands on is the player the dragon attacks!
Got three players? Then with the same d6, player one is one & two. Player two is three & four. Player three is five & six.
Got four players? Than Role a four-sided dice (d4)
Got five players? Role a ten sided dice (d10) with player one being one & two. Player two being three & four… and so on.
This is what I have learned works for my party and resolves conflicts before they even start. But I am very interested to know how you handle these kind of situations in your gaming group. Leave a comment and lets share ideas!